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- Practice and encourage others in safe, legal and ethical behavior
- Practice defining problems to solve by computing for data analysis, modeling or algorithmic thinking
- Practice responsible use of technology through teacher-guided online activities
- Practice the ability to effectively use research strategies
- Present content designed for specific audiences
- Recognize performance feedback from digital tools
- Seek from feedback from both people and features embedded in digital tools
- Select and use digital tools to support a design process
- Select appropriate platforms and tools to create, share and communicate their work
- Select collaborative technologies and use them to work with others
- Select effective technology to represent data
- Select technology to share their ideas
- Share ideas in multiple ways
- Students choose different tools for creating something new
- Students use technology tools to work with friends
- Take on different team roles
- Transfer their knowledge and skills to learn how to use new technologies
- Understand how technology is used to make a task easier
- Understand how to be careful when using devices and how to be safe online
- Use a design process to develop ideas or creations
- Use age-appropriate digital and non-digital tools to design something
- Use age-appropriate technologies to work together
- Use collaborative technologies to connect with others, including peers, experts and community members, to learn about issues and problems
- Use digital and non-digital tools to plan and manage a design process
- Use digital tools and resources, contained within a classroom platform
- Use digital tools to interact with others to develop a richer understanding of different perspectives
- Use digital tools to work with friends and people from different backgrounds
- Use technology to communicate with others
- Utilize the features and functions of a variety of creation or communication tools
- Work with others using collaborative technologies to explore local and global issues